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    <div class="refentry" id="glClearBufferSubData">
      <div class="titlepage"/>
      <div class="refnamediv">
        <h2>Name</h2>
        <p>glClearBufferSubData, glClearNamedBufferSubData — fill all or part of buffer object's data store with a fixed value</p>
      </div>
      <div class="refsynopsisdiv">
        <h2>C Specification</h2>
        <div class="funcsynopsis">
          <table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
            <tr>
              <td>
                <code class="funcdef">void <strong class="fsfunc">glClearBufferSubData</strong>(</code>
              </td>
              <td>GLenum <var class="pdparam">target</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLenum <var class="pdparam">internalformat</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLintptr <var class="pdparam">offset</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLsizeiptr <var class="pdparam">size</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLenum <var class="pdparam">format</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLenum <var class="pdparam">type</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>const void * <var class="pdparam">data</var><code>)</code>;</td>
            </tr>
          </table>
          <div class="funcprototype-spacer"> </div>
          <table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
            <tr>
              <td>
                <code class="funcdef">void <strong class="fsfunc">glClearNamedBufferSubData</strong>(</code>
              </td>
              <td>GLuint <var class="pdparam">buffer</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLenum <var class="pdparam">internalformat</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLintptr <var class="pdparam">offset</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLsizei <var class="pdparam">size</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLenum <var class="pdparam">format</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>GLenum <var class="pdparam">type</var>, </td>
            </tr>
            <tr>
              <td> </td>
              <td>const void *<var class="pdparam">data</var><code>)</code>;</td>
            </tr>
          </table>
          <div class="funcprototype-spacer"> </div>
        </div>
      </div>
      <div class="refsect1" id="parameters">
        <h2>Parameters</h2>
        <div class="variablelist">
          <dl class="variablelist">
            <dt>
              <span class="term">
                <em class="parameter">
                  <code>target</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    Specifies the target to which the buffer object is bound
                    for <code class="function">glClearBufferSubData</code>, which
                    must be one of the buffer binding targets in the
                    following table:
                </p>
              <div class="informaltable">
                <table style="border-collapse: collapse; border-top: 2px solid ; border-bottom: 2px solid ; border-left: 2px solid ; border-right: 2px solid ; ">
                  <colgroup>
                    <col style="text-align: left; " class="col1"/>
                    <col style="text-align: left; " class="col2"/>
                  </colgroup>
                  <thead>
                    <tr>
                      <th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <span class="bold">
                          <strong>Buffer Binding Target</strong>
                        </span>
                      </th>
                      <th style="text-align: left; border-bottom: 2px solid ; ">
                        <span class="bold">
                          <strong>Purpose</strong>
                        </span>
                      </th>
                    </tr>
                  </thead>
                  <tbody>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_ARRAY_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Vertex attributes</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_ATOMIC_COUNTER_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Atomic counter storage</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_COPY_READ_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Buffer copy source</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_COPY_WRITE_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Buffer copy destination</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_DISPATCH_INDIRECT_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Indirect compute dispatch commands</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_DRAW_INDIRECT_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Indirect command arguments</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_ELEMENT_ARRAY_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Vertex array indices</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_PIXEL_PACK_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Pixel read target</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_PIXEL_UNPACK_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Texture data source</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_QUERY_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Query result buffer</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_SHADER_STORAGE_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Read-write storage for shaders</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_TEXTURE_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Texture data buffer</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                        <code class="constant">GL_TRANSFORM_FEEDBACK_BUFFER</code>
                      </td>
                      <td style="text-align: left; border-bottom: 2px solid ; ">Transform feedback buffer</td>
                    </tr>
                    <tr>
                      <td style="text-align: left; border-right: 2px solid ; ">
                        <code class="constant">GL_UNIFORM_BUFFER</code>
                      </td>
                      <td style="text-align: left; ">Uniform block storage</td>
                    </tr>
                  </tbody>
                </table>
              </div>
            </dd>
            <dt>
              <span class="term">
                <em class="parameter">
                  <code>buffer</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    Specifies the name of the buffer object for
                    <code class="function">glClearNamedBufferSubData</code>.
                </p>
            </dd>
            <dt>
              <span class="term">
                <em class="parameter">
                  <code>internalformat</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    The internal format with which the data will be stored
                    in the buffer object.
                </p>
            </dd>
            <dt>
              <span class="term">
                <em class="parameter">
                  <code>offset</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    The offset in basic machine units into the buffer
                    object's data store at which to start filling.
                </p>
            </dd>
            <dt>
              <span class="term">
                <em class="parameter">
                  <code>size</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    The size in basic machine units of the range of the
                    data store to fill.
                </p>
            </dd>
            <dt>
              <span class="term">
                <em class="parameter">
                  <code>format</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    The format of the data in memory addressed by
                    <em class="parameter"><code>data</code></em>.
                </p>
            </dd>
            <dt>
              <span class="term">
                <em class="parameter">
                  <code>type</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    The type of the data in memory addressed by
                    <em class="parameter"><code>data</code></em>.
                </p>
            </dd>
            <dt>
              <span class="term">
                <em class="parameter">
                  <code>data</code>
                </em>
              </span>
            </dt>
            <dd>
              <p>
                    The address of a memory location storing the data to be
                    replicated into the buffer's data store.
                </p>
            </dd>
          </dl>
        </div>
      </div>
      <div class="refsect1" id="description">
        <h2>Description</h2>
        <p>
            <code class="function">glClearBufferSubData</code> and
            <code class="function">glClearNamedBufferSubData</code> fill a specified
            region of a buffer object's data store with data from client
            memory. 
        </p>
        <p>
            <em class="parameter"><code>offset</code></em> and <em class="parameter"><code>size</code></em>
            specify the extent of the region within the data store of the
            buffer object to fill with data. Data, initially supplied in a
            format specified by <em class="parameter"><code>format</code></em> in data type
            <em class="parameter"><code>type</code></em> is read from the memory address
            given by <em class="parameter"><code>data</code></em> and converted into the
            internal representation given by
            <em class="parameter"><code>internalformat</code></em>, which must be one of the
            following sized internal formats:
        </p>
        <div class="informaltable">
          <table style="border-collapse: collapse; border-top: 2px solid ; border-bottom: 2px solid ; border-left: 2px solid ; border-right: 2px solid ; ">
            <colgroup>
              <col style="text-align: left; " class="col1"/>
              <col style="text-align: left; " class="col2"/>
              <col style="text-align: left; " class="col3"/>
              <col style="text-align: left; " class="col4"/>
              <col style="text-align: center; " class="col5"/>
              <col style="text-align: center; " class="col6"/>
              <col style="text-align: center; " class="col7"/>
              <col style="text-align: center; " class="col8"/>
            </colgroup>
            <thead>
              <tr>
                <th style="text-align: left; border-right: 2px solid ; "> </th>
                <th style="text-align: left; border-right: 2px solid ; "> </th>
                <th style="text-align: left; border-right: 2px solid ; "> </th>
                <th style="text-align: left; border-right: 2px solid ; "> </th>
                <th style="text-align: center; border-bottom: 2px solid ; " colspan="4">
                    <span class="bold"><strong> Component </strong></span>
                </th>
              </tr>
              <tr>
                <th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <span class="bold">
                    <strong>Sized Internal Format</strong>
                  </span>
                </th>
                <th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <span class="bold">
                    <strong>Base Type</strong>
                  </span>
                </th>
                <th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <span class="bold">
                    <strong>Components</strong>
                  </span>
                </th>
                <th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <span class="bold">
                    <strong>Norm</strong>
                  </span>
                </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">1</th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">2</th>
                <th style="text-align: center; border-bottom: 2px solid ; ">3</th>
              </tr>
            </thead>
            <tbody>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R8</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ubyte</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">YES</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R16</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ushort</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">YES</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R16F</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">half</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R32F</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">float</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R8I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">byte</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R16I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">short</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R32I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">int</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R8UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ubyte</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R16UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ushort</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_R32UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">uint</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">1</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG8</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ubyte</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">YES</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG16</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ushort</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">YES</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG16F</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">half</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG32F</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">float</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG8I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">byte</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG16I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">short</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG32I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">int</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG8UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ubyte</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG16UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ushort</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RG32UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">uint</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">2</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">0</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGB32F</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">float</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">3</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGB32I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">int</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">3</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGB32UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">uint</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">3</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">1</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA8</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">uint</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">YES</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA16</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">short</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">YES</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA16F</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">half</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA32F</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">float</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA8I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">byte</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA16I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">short</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA32I</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">int</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA8UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ubyte</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="constant">GL_RGBA16UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">ushort</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">B</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">A</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; ">
                  <code class="constant">GL_RGBA32UI</code>
                </td>
                <td style="text-align: left; border-right: 2px solid ; ">uint</td>
                <td style="text-align: left; border-right: 2px solid ; ">4</td>
                <td style="text-align: left; border-right: 2px solid ; ">NO</td>
                <td style="text-align: center; border-right: 2px solid ; ">R</td>
                <td style="text-align: center; border-right: 2px solid ; ">G</td>
                <td style="text-align: center; border-right: 2px solid ; ">B</td>
                <td style="text-align: center; ">A</td>
              </tr>
            </tbody>
          </table>
        </div>
        <p>
            This converted data is then replicated throughout the specified
            region of the buffer object's data store. If
            <em class="parameter"><code>data</code></em> is NULL, then the subrange of the
            buffer's data store is filled with zeros.
        </p>
      </div>
      <div class="refsect1" id="errors">
        <h2>Errors</h2>
        <p>
            <code class="constant">GL_INVALID_ENUM</code> is generated by
            <code class="function">glClearBufferSubData</code> if
            <em class="parameter"><code>target</code></em> is not one of the generic buffer
            binding targets.
        </p>
        <p>
            <code class="constant">GL_INVALID_VALUE</code> is generated by
            <code class="function">glClearBufferSubData</code> if no buffer is bound
            to <em class="parameter"><code>target</code></em>.
        </p>
        <p>
            <code class="constant">GL_INVALID_OPERATION</code> is generated by
            <code class="function">glClearNamedBufferSubData</code> if
            <em class="parameter"><code>buffer</code></em> is not the name of an existing
            buffer object.
        </p>
        <p>
            <code class="constant">GL_INVALID_ENUM</code> is generated if
            <em class="parameter"><code>internalformat</code></em> is not one of the valid
            sized internal formats listed in the table above.
        </p>
        <p>
            <code class="constant">GL_INVALID_VALUE</code> is generated if
            <em class="parameter"><code>offset</code></em> or <em class="parameter"><code>range</code></em>
            are not multiples of the number of basic machine units
            per-element for the internal format specified by
            <em class="parameter"><code>internalformat</code></em>. This value may be
            computed by multiplying the number of components for
            <em class="parameter"><code>internalformat</code></em> from the table by the size
            of the base type from the table.
        </p>
        <p>
            <code class="constant">GL_INVALID_VALUE</code> is generated if
            <em class="parameter"><code>offset</code></em> or <em class="parameter"><code>size</code></em> is
            negative, or if $offset + size$ is greater than the value of
            <code class="constant">GL_BUFFER_SIZE</code> for the buffer object.
        </p>
        <p>
            <code class="constant">GL_INVALID_OPERATION</code> is generated if any
            part of the specified range of the buffer object is mapped with
            <a class="citerefentry" href="glMapBufferRange.xhtml"><span class="citerefentry"><span class="refentrytitle">glMapBufferRange</span></span></a>
            or
            <a class="citerefentry" href="glMapBuffer.xhtml"><span class="citerefentry"><span class="refentrytitle">glMapBuffer</span></span></a>,
            unless it was mapped with the
            <code class="constant">GL_MAP_PERSISTENT_BIT</code> bit set in the
            <code class="function">glMapBufferRange</code>
            <em class="parameter"><code>access</code></em> flags.
        </p>
        <p>
            <code class="constant">GL_INVALID_VALUE</code> is generated if
            <em class="parameter"><code>format</code></em> is not a valid format, or
            <em class="parameter"><code>type</code></em> is not a valid type.
        </p>
      </div>
      <div class="refsect1" id="versions">
        <h2>Version Support</h2>
        <div class="informaltable">
          <table style="border-collapse: collapse; border-top: 2px solid ; border-bottom: 2px solid ; border-left: 2px solid ; border-right: 2px solid ; ">
            <colgroup>
              <col style="text-align: left; "/>
              <col style="text-align: center; " class="firstvers"/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; "/>
              <col style="text-align: center; " class="lastvers"/>
            </colgroup>
            <thead>
              <tr>
                <th style="text-align: left; border-right: 2px solid ; ">
                 
            </th>
                <th style="text-align: center; border-bottom: 2px solid ; " colspan="12">
                <span class="bold"><strong>OpenGL Version</strong></span>
            </th>
              </tr>
              <tr>
                <th style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>Function / Feature Name</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>2.0</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>2.1</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>3.0</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>3.1</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>3.2</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>3.3</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>4.0</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>4.1</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>4.2</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>4.3</strong></span>
            </th>
                <th style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">
                <span class="bold"><strong>4.4</strong></span>
            </th>
                <th style="text-align: center; border-bottom: 2px solid ; ">
                <span class="bold"><strong>4.5</strong></span>
            </th>
              </tr>
            </thead>
            <tbody>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; border-bottom: 2px solid ; ">
                  <code class="function">glClearBufferSubData</code>
                </td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
                <td style="text-align: center; border-right: 2px solid ; border-bottom: 2px solid ; ">✔</td>
                <td style="text-align: center; border-bottom: 2px solid ; ">✔</td>
              </tr>
              <tr>
                <td style="text-align: left; border-right: 2px solid ; ">
                  <code class="function">glClearNamedBufferSubData</code>
                </td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; border-right: 2px solid ; ">-</td>
                <td style="text-align: center; ">✔</td>
              </tr>
            </tbody>
          </table>
        </div>
      </div>
      <div class="refsect1" id="seealso">
        <h2>See Also</h2>
        <p>
            <a class="citerefentry" href="glClearBufferData.xhtml"><span class="citerefentry"><span class="refentrytitle">glClearBufferData</span></span></a>.
        </p>
      </div>
      <div class="refsect1" id="Copyright">
        <h2>Copyright</h2>
        <p>
            Copyright <span class="trademark"/>© 2014 Khronos Group.
            This material may be distributed subject to the terms and conditions set forth in
            the Open Publication License, v 1.0, 8 June 1999.
            <a class="link" href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
        </p>
      </div>
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